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2023-02-26
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u New website
The new-look website for The Commodore
64 Book is now online. New features
include author diaries, list of games
being reviewed & an FAQ. Pre-ordering
will make sure the book is printed, so
order now!
The Story So Far...
April 2nd 2007 Deep into the research,
revising history segments for start of
each chapter. Apparently Commodore
tried more than once to stop producing
the C64... The total is over 85,000
words now, including review quotes &
scores from Commodore User.
March 27th 2007 More publicity! A very
short segment on the latest Retrogaming
Radio show from Shane R Monroe, about
2:54 into the 3+ hrs. Shane was rather
cheeky & asked for a review copy, so
I'll have to sort something out in the
future. More rewrites/research being
done - I'm rapidly approaching 83,000
words. The tricky part is finding all
the names of people involved in a game.
Gamebase has coding & music credits for
most games, but it is a laborious task
to load up every game & check title/
loading screens...
March 26th 2007 With family around for
the weekend, I have less time to work
on the book. But I took the opportunity
to quiz my brother Chris about games he
felt should be on the list. More
rewrites & more covers found, so Sunday
was not completely wasted.
March 19th 2007 Time to tidy up text
files & add in new entries from
yesterday. I also want to send a couple
of chapters to Andrew so he can get
cracking on building the layouts.
Fortunately I've managed to find some
people to help me with the search for
covers, so I may be able to put off the
struggle to get to the rest of my
games.
March 18th 2007 Scanned the board that
accompanies the game Tank Attack, & the
final file (created by joining 4
separate scans together) is 17Mb! The
other thing is that raiding the
cupboard meant I found a few games that
should definitely be in the book... so
those entries will be added soon.
Trying to keep this diary & my MySpace
blog up to date as much as I can.
March 17th 2007 Got down to business of
scanning boxes, & also found a couple
of rare games to scan for various
websites. I didn't find all the boxes I
was expecting to, which means some of
them are stuck in the built-in cupboard
at the back of my room - which is
behind a huge pile of C= equipment. Got
the new issue of gamesTM today, & there
was the short interview with Retro
editor Ashley Day by e-mail. Hopefully
that will bring in more pre-orders.
March 16th 2007 Spent the afternoon
searching through cupboards for game
boxes to scan. One idea I've had to
spruce up the layouts is using more
sprites & game objects on the pages;
will have to see if this is possible
& easy. Over 80 pre-orders now.
February 21st 2007 After a couple of
late nights, I finally took the plunge
& worked out what to chop & change. Now
I have 229 games in the list. I think
I'm right in saying that at this point
every game has at least a start of a
review on its page, & there are now
64k words in total. That's a drop from
this morning's high point of 70k, but
things are in much better shape now.
I'm off to play Uridium for the
Retroleague...
February 16th 2007 It's been a good
week. Been hammering out more words,
doing a few edits to earlier reviews &
generally pressing on at full speed.
Calculated that my typing speed had
reached over 30 words a minute during a
couple of long sessions at the
keyboard! Of course a lot is rough
work, & more detail needs to be added &
checked - review scores, anecdotes,
trivia & facts.
Problem is... Too many games. At last
count I had a list of 254 games spread
over the 25 years. By the time you get
chapter headings & introduction, I need
to reduce that by at least 20. Wish me
luck.
February 5th 2007 The pre-order page
went live today. So it was time to
publicize the book a more widely. There
are a couple of mock-ups available as
PDF's, but hopefully a larger selection
will be online during the forthcoming
week. Fortunately I managed to grab a
bit of time to work up a few more
reviews (this time from 1987) & collect
screenshots & covers for 1982. Oh, & to
reply to Andrew Rollings' "humorous"
thread on World of Spectrum.. Pre-order
total so far: 20!
February 3rd 2007 Thought I would have
a count-up & see how much has been
written so far. With the 1985 chapter
virtually complete & good starts on
some of the others, I now have a total
of 26k words.
January 2007 With the first copies of
Spectrum book reaching eager readers,
the C64 version is revived. Most
laborious task was organizing the game
files for taking screenshots. During
the month the holding page goes online,
& I put the link into my signature on
various gaming forums.
April 2006: Holidays, other events & a
lack of time mean little progress on
the book.
March 2006: Many hours of reading
websites, checking lists & going thru
the Gamebase collection lead to an
early list of games to feature in the
book. It's not meant to be a definitive
list of the best games, more a
collection of significant titles, games
I was particularly fond of, & some of
the most famous. Splitting the list
into years gives the structure of the
book, & the first few reviews are
drafted as a template.
December 2005: After reading about the
forthcoming Spectrum book, I contacted
Andrew Rollings with the idea of doing
a Commodore equivalent. Preliminary
discussions are mainly about using a
similar layout & design process, &
starting on a list of games.
http://c64goldenyears.com/